# App Store material — A Map of Quiet Places

## Proposed listing

- Name: **A Map of Quiet Places** (21 characters)
- Subtitle: **A gentle voyage through space** (29 characters)
- Developer-facing target: QuietPlaces
- Home Screen display name: Quiet Places
- Version/build: 1.0 (1)
- Bundle: com.gallaxgames.quietplaces
- Platform: iPhone, iOS 17 or later, portrait
- Suggested categories: Games / Simulation, with Adventure as the secondary game category where offered
- Copyright: © 2026 Galax Games — owner must confirm the legal publishing identity
- Keywords: `space,idle,exploration,incremental,atlas,ship,ambient,journey,offline,relaxing`
- Support: https://www.gallaxgames.com/support/quiet-places
- Privacy: https://www.gallaxgames.com/privacy/quiet-places
- Marketing: https://www.gallaxgames.com/games/quiet-places

Names, territory availability and URLs must be accepted and publicly verified in App Store Connect. No app record or live purchase catalogue is claimed from local files.

## Promotional text

An ivory sail, a forgotten current, a place worth remembering. Chart twelve quiet worlds and leave an atlas for the explorers who follow.

## Description

An ivory sail catches a current. Somewhere ahead, a distant light is becoming a place.

In A Map of Quiet Places, you are the cartographer of a quiet universe. Sail a small vessel between unusual worlds, gather Discoveries and gradually create an atlas of places worth remembering.

CHOOSE YOUR COURSE

Take a short passage for an earlier arrival, a longer expedition for greater returns, or an unfamiliar current to somewhere new. Your chosen route repeats automatically, including while you are away. The next direction is yours to decide.

A LITTLE ATTENTION GOES A LONG WAY

Trace flowing currents to fill the solar sail, or use the equally effective tap button. A full sail briefly speeds travel and surveying. There is no precision timer, combat or streak to maintain.

A VESSEL THAT GROWS WITH YOU

Improve sails, survey instruments and Navigation. Welcome a fleet of automated scouts, make room for longer absences and learn to gather stronger currents. Small changes open further routes.

TWELVE PLACES TO REMEMBER

Find a glass grove, a library carried on a strange tide, a bell inside a broken moon and other original landmarks across three regions. Each place has its own artwork, quiet arrival sound and brief observation. Complete the atlas, then continue with repeatable deep surveys.

TWO WAYS TO BEGIN AGAIN

Take New Bearings to carry permanent Knowledge into another expedition. Later, pass the atlas to a new generation, opening the final region and equipping future beginnings. Every reset explains exactly what changes and what stays. Your discovered places remain.

MADE FOR A QUIETER JOURNEY

An original piano and ambient soundtrack changes with the region. Separate music and effects controls, optional haptics, Reduce Motion support and readable text leave room for your preferences. Subdued Dusk and deeper Night appearances can follow your iPhone automatically.

Core play works offline with local saves and recovery copies. No account, advertising or subscription is required. The complete atlas is available through play. Optional Postmarks and clearly described permanent conveniences support the game without making a purchase necessary.

A small journey can fill a book.

## Review notes

The game requires no login. Begin with Set sail. The first automatic arrival takes 45 unboosted seconds; five current actions shorten it. The current button and horizontal trace call the same collection operation. Vertical gestures scroll.

The shop is the envelope button in the header. Five StoreKit 2 products are listed in IAP_CONFIGURATION.md. Restore permanent purchases is at the bottom of the shop. No ad SDK or ad-removal purchase is included. Purchases are optional; every destination is achievable through play.

Route selection is queued until the next arrival, then repeats automatically. Ship → Beginnings previews and confirms New Bearings and Passing the Atlas. The full V1 atlas has twelve entries; the final four require the first generation change. A deterministic progression model and results accompany the source.

The app uses local saves, including a previous valid recovery copy. Offline earnings are credited before the welcome summary appears. An unreadable save blocks purchases and changes while preserving the files; Settings provides recovery and export controls. No account deletion flow is needed because there is no game account.

Release excludes fixture launch arguments and the local StoreKit catalogue. The developer must use real sandbox accounts/TestFlight to verify the account-side purchase configuration. App Review's private contact details belong only in App Store Connect, not in this public document.

## Screenshots and purchase copy

`Release/Screenshots/6.9-inch` contains unedited 1320×2868 app captures. `4.7-inch` contains compact iPhone checks. Marketing captures show attainable progress using Debug-only fixtures; fixtures are compiled out of Release. The capture-source JSON identifies the originating test bundle. Review screenshots named `IAP-*` show the actual shop and products.

Suggested listing order: voyage, atlas, remembered place, ship equipment, beginnings, Night appearance. The icon is the finished opaque 1024×1024 app-catalogue asset. The launch screen is bundled in the Xcode project. No fabricated screenshot overlays or unavailable features are used.

The five display names and concise purchase descriptions are in IAP_CONFIGURATION.md and the local StoreKit catalogue. The app uses Apple's price strings. Final prices, screenshots, age-rating answers, export-compliance declaration and privacy answers must match the submitted binary and current [App Review Guidelines](https://developer.apple.com/app-store/review/guidelines/).
